Wednesday, April 24, 2024
HomeAI News & UpdatesSquare Enix Planning to Implement Aggressive AI In 2024

Square Enix Planning to Implement Aggressive AI In 2024

Square Enix has always stated that it aims to do extensive research into generative AI and the usage of AI in game development but now the are planning to implement aggressive AI in 2024.

Square Enix

Takashi Kiryu, the firm’s new hotshot President, has doubled down on that sentiment. In a lengthy ‘New Year’s Letter from the President,’ Kiryu discussed the firm’s future, recent success, and the ambition to grow more aggressive in deploying AI.

Picture credit: https://www.hd.square-enix.com/eng/

Square Enix President Takashi Kiryu, who has held the position since June 2023, wrote a lengthy letter to all workers in which he discussed the company’s achievements in 2023 and its outlook toward 2024 and beyond.

He discussed everything from content production to publishing, as well as internal reorganization and evolution to fulfill the needs of investors all across the world.

President of Square Enix Letter:

Kiryu wrote about “becoming more AI-driven” as a company:

  • “We also intend to be aggressive in applying AI and other cutting-edge technologies to both our content development and our publishing functions.”
  • “In the short term, our goal will be to enhance our development productivity and achieve greater sophistication in our marketing efforts.”
  • “In the longer term, we hope to leverage those technologies to create new forms of content for consumers, as we believe that technological innovation represents business opportunities.”

He mentioned plans to substantially invest in blockchain entertainment, “Web 3.0,” and artificial intelligence.

Square Enix has apparently outlined targets, and in 2024, the Group will begin to execute on these goals and “make greater strides forward and further growth.”

As time goes on, an increasing number of developers are utilizing artificial intelligence (AI) for a variety of activities. This is not only accelerating the process of game production but also making the overall process significantly more inexpensive. Despite this, the topic is still a hot topic when it comes to the continuous debate that is taking place on the subject.

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